Trading for players can be one of the most fun aspects of Fantasy Sports. While everyone looks to get the better end of a trade, the most successful trade offers are those that are evenly matched and benefit both parties to the same extent. However, not all trades are balanced, and you should always evaluate any trade before proposing or accepting it.
In addition, a severely unbalanced trade in which one team benefits far more than the other may be considered collusive and is prohibited by our rules of Fair Play and Conduct.
- Propose Trade on the ESPN Fantasy App
- Propose Trade on the Web
- How to Accept a Trade
- Accepting a Trade on the ESPN Fantasy App
- Accepting a Trade on the Web
- Position Eligibility and Position Limits
- How to Veto or Protest a Trade
Propose Trade on the ESPN Fantasy App
- Select which team you want to trade with
- Click on "Propose Trade"
- Click on the player(s) you want to trade
- Click on the player(s) you want to offer in return
- Click on "Submit" to finalize the trade
Propose Trade on the Web
- First, select which team you'd like to trade with
- Once on their team page, click on "Propose Trade."
- Select the player(s) you wish to receive
- Give up at least one player by selecting a player (or players) you wish to trade
- After the trade is submitted, the system will display a pending move on both your team's and the other team manager's pages
How to Accept a Trade
- If you've had a trade proposed to you, you can either accept or decline it
- The system will automatically cancel the trade offer within a specified number of days
- The entire league will be emailed, so the other team managers can review it and vote against it if the league rules dictate that
Accepting a Trade on the ESPN Fantasy App
- Navigate to your team's home page
- Tap on the clock next to your team name
- Tap on "Trade Proposals"
- Accept or decline the trade from this screen
Accepting a Trade on the Web
- Navigate to your team's home page
- Pending trade offers should appear in a gray box in the middle of your screen
- Click "Review Trade."
- Accept or decline the trade from this screen
Position Eligibility and Position Limits
In League Manager (LM) leagues, the LM may set a cap on the number of players at a given position who can be on a single roster. This is common in larger leagues to help ensure every manager has a fair shot at building a competitive team.
How limits work
If your league has a position limit and you want to add a player that would push you over that limit, you'll need to drop an existing player at that position first before the transaction can go through.
What happens when a player qualifies at multiple positions?
Some players are eligible at more than one position — for example, a player listed as 1B/3B. In these cases, the first position listed is always considered the primary position for roster-limit purposes.
Here's a practical example: let's say you need a third baseman. You're under the limit at 3B, but you've already hit the limit at 1B. You try to trade for a 1B/3B player off waivers. Even though you need him for third base, the system sees him primarily as a 1B — so you'll need to drop one of your existing first basemen before the transaction will go through.